![]() ![]() Even when all the other hostile mobs are unlocked, Silverfish are very common. Replacing Witch Spawns with Silverfish, but Silverfish are spawning very frequently. I've then scrapped that idea, just using MobStages, but I used one replacement. I had to use the Kill command to get rid of them all, killing 2k of each type of passive replacement! But my gameworld just filled up with Passives, and they just kept spawning. I tried using MobReplacement in conjunction with the addStage so that early game hostile mobs were replaced by passives.
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